I’m gonna wreck it! I dislike the racing genre in video games. The racing always seemed fake to me. The majority of these games follow the same formula, where the player starts off with a bare-bones ...
It appears the generated native shader code for a completely unlit "unshaded" shader is still rather bloated with a ton of unused uniforms, vertex attributes and completely unnecessary dynamic ...
Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.