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The creative director of Clair Obscur Expedition 33 says Persona 5 is the best game in the world when it comes to combat and UI visuals.
Clair Obscur: Expedition 33 is shaping up to be a GOTY title. Behind its development is a passionate team that shaped it by setting aside multiple taboos and conventions during the creative process.
The developers behind gorgeous love letter and turn-based hit Clair Obscur: Expedition 33 haven't been shy about their inspirations. Everything from old-school Final Fantasy and Chrono Trigger to Lost ...
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Game Rant on MSNHollow Knight and Clair Obscur Are Two Sides of the Same CoinBetween their development, game design, and success, Clair Obscur: Expedition 33 and Hollow Knight have some unexpected but ...
The more tools you give players to fine-tune their builds, the sooner they'll find a way to crack your game's math wide open. That's a lesson that Clair Obscur: Expedition 33 developer Sandfall ...
The director of the RPG mastered Devil May Cry V to the point of earning SSS scores, expertly taking down bosses without a single hit.
Several years of layoffs in the gaming industry have been the cause of concern and uncertainty among many game developers, but some creators are using it as an opportunity to create games they ...
Beyond this, Sandfall Interactive's CEO and Art Director spoke about "stupid" and "silly" ideas and how such ideas helped the game.
While we all saw marketing materials to highlight the release of Sandfall Interactive’s Clair Obscur: Expedition 33, it wasn’t a game that most thought would be as big as it was. Not even the ...
The game’s main creative force, director Guillaume Broche, left his job at Ubisoft to make the game. Broche claimed in an interview that a game like “Expedition 33,” which he came up with ...
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