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The copy constructor is used in the previous situations. If a copy constructor is not used in the first two cases, it will lead to an object pointer pointing to deleted memory. For the third case, the ...
I have been working on this program forever and I have to hand it in soon. Here is what I have gotten so far that is correct. I really don't know how to copy the queue. I know I have to use a for ...
Make the copy constructor private. Of course, this might also have the side-effect of preventing the use of the STL container, given that being copy constructible is, y'know, a requirement. Use a ...
From a purely object-oriented perspective, 'copy semantics' is the right way to preserve control over object ownership. But in those scenarios where ownership becomes irrelevant, C++11 'move semantics ...