Those who have had the budget to throw over a grand at a pair of PCI-Express video cards have had the ability to run dual-SLI setups for some time now. SLI, or scalable link interface, works to ...
I have a system with the following setup : AMD 955BE CPU, 4GB RAM, 850W PSU and an ASRock M3A785GXH/128M motherboard that has 3 PCIe slots. One is 16x, the other is 8x and the last is 4x. If I were to ...
Page 13: Game Testing: Quake 4 & F.E.A.R. Page 14: SLI Testing: Quake 4 & F.E.A.R. Benchmark And Performance Summary: The performance of both boards was excellent. The P5N32-E SLI Plus, powered by its ...
From the laptops on your desk to satellites in space and AI that seems to be everywhere, I cover many topics at PCMag. I've covered PCs and technology products for over 15 years at PCMag and other ...
NVIDIA used its CES platform to offer some information on the company's upcoming products, but the announcements made fell short of generating any sort of "wow" factor. That's not necessarily a bad ...
As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you. Today we are going to take a look at an AMD ...
The rumors were true: Starting with the GeForce GTX 1080, Nvidia is discontinuing official support for 3-way and 4-way multi-GPU SLI setups, rolling out rigid new high-bandwidth bridges that limit SLI ...
Preview: MSI's Nforce 650 SLI in our hands MSI P6N-SLI Platinum Nforce 650 SLI is the first Nforce 650 SLI board we had in our hands. MSI continues the trend to make all solid capacitors (Conductive ...
We certainly do evaluate and showcase our fair share of ASUS products here at HotHardware, and it's no great mystery because Asus is also typically one of the first out of the block with a new chipset ...
Hardware manufacturer Nvidia, which just purchased physics technology developer AGEIA, is porting AGEIA's PhysX engine software to run on its GeForce 8 cards, according to The Tech Report. During a ...
When nVIDIA bought Ageia Technologies in February of this year it was clear what nVIDIA had in mind - to make the PhysX API independent of separate hardware and instead offload the work to the GPU.
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