Zak Wojnar of Newsweek chats with Remedy Games' Mikael Kasurinen about the highly anticipated action sequel, "Control ...
It’s been seven years since the acclaimed 2019 sci-fi game Control and Remedy Entertainment is back with the bold sequel ...
The single player campaign is "50-60 hours" long minimum, according to Remedy lead gameplay designer Sergey Mohov.
After spending three hours with Control Resonant, I'm convinced it's a Remedy game first, action-RPG second, and that's just ...
Add Yahoo as a preferred source to see more of our stories on Google. Armed with fearsome telekinetic powers and a shape-shifting service weapon, Jesse battled her way through the Oldest House, the ...
It’s fascinating how Control Resonant doesn’t quite feel like the first game, yet it feels exactly like a proper sequel ...
Remedy will support Control Resonant with "by far" the studio's biggest marketing campaign to help it stand out in "challenging" September release window.
Remedy has provided a rare insight into the business of making video games, even going as far as to reveal exactly how many copies its future games need to sell in order to see a 100% return on ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Finnish game developer Remedy has published its annual report for ...
Six years after Remedy unleashed Control in 2019, the Finnish video game studio is finally ready to give us the sequel. Control Resonant is now the direct continuation of that first game, which ...
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