As much as we like the Oculus Rift and HTC Vive here at KitGuru, it is clear that both headsets could do with being a bit sharper in the visual department. Having 1080p per eye does result in some ...
Valve released a beta OpenVR package for the Unity game engine’s new XR plugin system. Unity is used to make the majority of VR games. When the Unity 2019.3 publicly shipped in January, the engine ...
AMD had a great start to 2020, but one product gamers had hoped to see -- so-called "Big" Navi -- was only briefly mentioned by CEO Dr. Lisa Su. We know that Big Navi is absolutely in the works, but ...
HTC might have given a first look at their new Vive Cosmos headset today, but they weren’t ready to offer many details. The headset is said to be compatible with tether to a PC, but the company also ...
Valve is collaborating with German computer vision firm SensoMotoric Instruments (SMI) to bring eye-tracking functionality to the company’s OpenVR API. HTC Vive units with eye-tracking capabilities ...
VK3D-Proton, the famous compatibility layer, has received a new update, which enhances OpenXR/OpenVR support and includes several other changes. The new version, 2.13, primarily includes multiple ...
As rumored, SteamVR support for the new Windows 10 VR headsets will not be available in time for launch two weeks from now, but customers should get a taste of it later this year. At its event in San ...
Eye tracking experts SensoMotoric Instruments (SMI) have collaborated with Valve to bring their technology to OpenVR. Eye tracking-enabled HTC Vive units are being shown at GDC 2017, as part of an R&D ...
[Chris] had an idea. When playing VR games like BeatSaber, he realized that spectators without headsets weren’t very included in the action. He wanted to create some environmental lighting that would ...
The Oculus Rift is a really cool piece of kit, but with its future held in the grasp of Facebook, who knows what it’ll become now. So why not just build your own? When the Oculus first came out [Ahmet ...
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