NVIDIA did the latter with its RTX Mega Geometry tech, and now Microsoft is bringing those gains to the larger DirectX ...
Microsoft's DirectX Raytracing upgrade boosts AMD RX 9070 XT performance from 1.7 FPS to 91 FPS, achieving 54x higher frame ...
Microsoft's DirectX Raytracing update adds Clustered Geometry and Partitioned TLAS, lifting a test scene from 1.2 to 79 FPS.
Microsoft is always working on DirectX behind the scenes, making large and small tweaks to the API. For its latest update, which brings the DirectX Agility SDK up to version 1.619, there are some ...
Microsoft's DirectX 12 Agility SDK 1.722 enhances ray tracing efficiency with up to 66x performance improvements and new ...
Potentially getting much more out of existing hardware is nothing to sniff at.
Microsoft detailed Clustered Geometry and a companion feature called Partitioned TLAS on its DirectX developer blog this week ...
2025 marks 10 years after the official launch of DirectX 12 for Windows 10. This came after a relatively frequent release cycle over the years, starting with one of the first ever DirectX showcase ...
Microsoft is ushering in a new era of graphics rendering with the integration of neural rendering into its DirectX API, leveraging the power of AI and machine learning (ML) to enhance visual fidelity ...
Microsoft’s DirectX Agility SDK 1.722 preview adds Clustered Geometry, Partitioned Top-Level Acceleration Structures (PTLAS) and indirect acceleration-structure builds.
Although ray tracing can add visual realism to top-tier games, it can also maul the performance of otherwise top-tier PCs. It’s been a hurdle for years now, but we’re now one step closer to overcoming ...
Microsoft has revealed a new Video Encode API for DirectX 12, allowing developers to take advantage of GPU acceleration to encode H264 and HEVC content. The feature is native in Windows 11 too.